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  1. #1
    Piotr Bania
    RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap Overflow
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    Thread Starter

    RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap Overflow




    RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap
    Overflow
    by Piotr Bania <bania.piotr@gmail.com>
    http://pb.specialised.info

    Original location:
    http://pb.specialised.info/all/adv/real-ram-adv.txt


    Severity: Critical - Remote code execution.

    Software affected: (WINDOWS)
    RealPlayer 10.5 (6.0.12.1040 - 1059)
    RealPlayer 10
    RealOne Player v2
    RealOne Player v1
    RealPlayer 8
    RealPlayer Enterprise

    (MAC)
    Mac RealPlayer 10 (10.0.0.305 - 331)
    Mac RealOne Player

    (LINUX)
    Linux RealPlayer 10 (10.0.0 - 3)
    Helix Player (10.0.0 - 3)





    I. BACKGROUND

    Real*Player* is surely one of the most popular media players
    nowadays with over a 200 million of users worldwide.

    II. DESCRIPTION

    The problem exists when RealPlayer parses special crafted .ram
    file. Normaly .ram file looks like that:

    --CUT--
    http://www.host.com/media/getmetafil...fo=fid:2663610| \
    bw:MULTI|mto|mft:metafile|cr:1|refsite:276
    --CUT--

    this causes RealPlayer to contact "www.host.com" and try to
    download and play selected clip. The problem exists when host
    string is too long, like here:

    --CUT--
    http://www.ABC.ABC.ABC.ABC.ABC.ABC.ABC.ABC.ABC.<...>. \
    .org/media/getmetafile.ram?pinfo=fid:2663610|bw:MULTI|mto| \
    mft:metafile|cr:1|refsite:276
    --CUT--

    While parsing such crafted .ram file heap memory is being
    corrupted at multiple locations, for example:

    FIRST HEAP CORRUPTION:

    ----// SNIP SNIP //--------------------------------------------
    (MODULE PNEN3260)
    01053089 76 0D JBE SHORT pnen3260.01053098
    0105308B 8B53 15 MOV EDX,DWORD PTR DS:[EBX+15]
    0105308E 890496 MOV DWORD PTR DS:[ESI+EDX*4],EAX<---
    01053091 8B43 15 MOV EAX,DWORD PTR DS:[EBX+15]
    01053094 40 INC EAX
    01053095 8943 15 MOV DWORD PTR DS:[EBX+15],EAX
    ----// SNIP SNIP //--------------------------------------------

    THE FINAL HEAP OVERWRITE:

    ----// SNIP SNIP //---------------------------------------------
    (MODULE PNCRT - PNCRT!strncpy+0x8b)
    60A2FA59 8917 MOV DWORD PTR DS:[EDI],EDX
    60A2FA5B 83C7 04 ADD EDI,4
    60A2FA5E 49 DEC ECX
    60A2FA5F ^74 AF JE SHORT PNCRT.60A2FA10
    ----// SNIP SNIP //---------------------------------------------


    In the following code EDI points to heap location, and EDX
    contains read bytes. Instruction at 60A2Fa59 writes value of
    EDX register into the location where EDI points (heap memory),
    this causes a heap memory corruption.


    III. IMPACT

    Successful exploitation may allow the attacker to run arbitrary
    code in context of user running RealPlayer.

    IV. VENDOR RESPONSE

    I would like to acknowledge the cooperation and responsiveness
    of the people at RealNetworks. Security patches are available at
    http://www.real.com.



    best regards,
    Piotr Bania

    --
    --------------------------------------------------------------------
    Piotr Bania - <bania.piotr@gmail.com> - 0xCD, 0x19
    Fingerprint: 413E 51C7 912E 3D4E A62A BFA4 1FF6 689F BE43 AC33
    http://pb.specialised.info - Key ID: 0xBE43AC33
    --------------------------------------------------------------------

  2. #2
    Göran Sandahl
    RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap Overflow
    Gast
    n/a Berichten
    Berichten zijn liked



    Thread Starter

    Re: RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap Overflow

    Hi,=20

    Does this overflow affect versions of RealPlayer installable on mobile=20
    platforms too (like Windows PocketPC, CE, mobile et cetera)?=20

    Regards
    G=F6ran Sandahl

    On Wednesday 20 April 2005 07:08, Piotr Bania wrote:
    > RealNetworks RealPlayer/RealOne Player/Helix Player Remote Heap
    > Overflow
    > by Piotr Bania <bania.piotr@gmail.com>
    > http://pb.specialised.info
    >
    > Original location:
    > http://pb.specialised.info/all/adv/real-ram-adv.txt
    >
    >
    > Severity: Critical - Remote code execution.
    >
    > Software affected: (WINDOWS)
    > RealPlayer 10.5 (6.0.12.1040 - 1059)
    > RealPlayer 10
    > RealOne Player v2
    > RealOne Player v1
    > RealPlayer 8
    > RealPlayer Enterprise
    >
    > (MAC)
    > Mac RealPlayer 10 (10.0.0.305 - 331)
    > Mac RealOne Player
    >
    > (LINUX)
    > Linux RealPlayer 10 (10.0.0 - 3)
    > Helix Player (10.0.0 - 3)
    >
    >
    >
    >
    >
    > I. BACKGROUND
    >
    > Real*Player* is surely one of the most popular media players
    > nowadays with over a 200 million of users worldwide.
    >
    > II. DESCRIPTION
    >
    > The problem exists when RealPlayer parses special crafted .ram
    > file. Normaly .ram file looks like that:
    >
    > --CUT--
    > http://www.host.com/media/getmetafil...=3Dfid:2663610| \
    > bw:MULTI|mto|mft:metafile|cr:1|refsite:276
    > --CUT--
    >
    > this causes RealPlayer to contact "www.host.com" and try to
    > download and play selected clip. The problem exists when host
    > string is too long, like here:
    >
    > --CUT--
    > http://www.ABC.ABC.ABC.ABC.ABC.ABC.ABC.ABC.ABC.<...>. \
    > .org/media/getmetafile.ram?pinfo=3Dfid:2663610|bw:MULTI|mto| \
    > mft:metafile|cr:1|refsite:276
    > --CUT--
    >
    > While parsing such crafted .ram file heap memory is being
    > corrupted at multiple locations, for example:
    >
    > FIRST HEAP CORRUPTION:
    >
    > ----// SNIP SNIP //--------------------------------------------
    > (MODULE PNEN3260)
    > 01053089 76 0D JBE SHORT pnen3260.01053098
    > 0105308B 8B53 15 MOV EDX,DWORD PTR DS:[EBX+15]
    > 0105308E 890496 MOV DWORD PTR DS:[ESI+EDX*4],EAX<---
    > 01053091 8B43 15 MOV EAX,DWORD PTR DS:[EBX+15]
    > 01053094 40 INC EAX
    > 01053095 8943 15 MOV DWORD PTR DS:[EBX+15],EAX
    > ----// SNIP SNIP //--------------------------------------------
    >
    > THE FINAL HEAP OVERWRITE:
    >
    > ----// SNIP SNIP //---------------------------------------------
    > (MODULE PNCRT - PNCRT!strncpy+0x8b)
    > 60A2FA59 8917 MOV DWORD PTR DS:[EDI],EDX
    > 60A2FA5B 83C7 04 ADD EDI,4
    > 60A2FA5E 49 DEC ECX
    > 60A2FA5F ^74 AF JE SHORT PNCRT.60A2FA10
    > ----// SNIP SNIP //---------------------------------------------
    >
    >
    > In the following code EDI points to heap location, and EDX
    > contains read bytes. Instruction at 60A2Fa59 writes value of
    > EDX register into the location where EDI points (heap memory),
    > this causes a heap memory corruption.
    >
    >
    > III. IMPACT
    >
    > Successful exploitation may allow the attacker to run arbitrary
    > code in context of user running RealPlayer.
    >
    > IV. VENDOR RESPONSE
    >
    > I would like to acknowledge the cooperation and responsiveness
    > of the people at RealNetworks. Security patches are available at
    > http://www.real.com.
    >
    >
    >
    > best regards,
    > Piotr Bania


    =2D-=20
    // G=F6ran Sandahl
    // email, goran@gsandahl.net
    // web, http://gsandahl.net

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