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  1. #1
    Davis Ray Sickmon, Jr
    Re: StarSiege: Tribes DoS
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    Thread Starter

    Re: StarSiege: Tribes DoS

    I'll add further information to this...

    Part of StarSiege spawned Tribes 2, which is where Dynamix dissolved
    after being purchased by Sierra. (In France? WFT? Dynamix was located
    in the US.)

    Since then, another company now owns the Tribes 2 engine - Garage Games
    (http://www.garagegames.com) They took it, and stripped it of all the T2
    IP, and relicensed it to Indie game developers under the title of Torque
    (really nice engine with a great license scheme - I'm a licensee and
    getting close to completion of a title based off the engine.) Since
    Torque is derived from Tribes by way of Tribes 2, I've passed along the
    information and attached code to Tim Gift, who's checking to make sure
    the Torque engine and the games that make use of it are / are not
    subject to this particular DoS.

    Davis Ray Sickmon, Jr
    Owner, Midnight Ryder Technologies

    Mascot wrote:

    > st0ic wrote:
    >
    >>Overview:
    >> Sierra's "StarSiege: Tribes" game is vulnerable to a DoS (Denial of
    >>Service) attack when running.

    >
    >
    > This game was released in 1998. The creators (Dynamix) have since dissolved.
    > When asked about open sourcing the game Sierra has replied "We don't have
    > any idea where it is. It was archived by Dynamix long before they were
    > closed and now it's probably in a box is some mega warehouse in france or
    > something. We could't release it even if we wanted to." Check the last post
    > on this page: http://tinyurl.com/gwhm (Tribalwar)
    >
    > In other words, they don't have the source, they can't patch. Although if it
    > starts being exploited the community will likely patch it via scripting or
    > disassembly.
    >
    >
    > --
    > Mascot
    >
    >
    >




  2. #2
    Aeloria Resa
    Re: StarSiege: Tribes DoS
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    Thread Starter

    RE: StarSiege: Tribes DoS

    Confirmed on Windows XP Professional with Tribes Release 1.11 4.28.00.
    The PHP code would not work. The C code compiled without a hitch. It
    promptly felled my local Tribes server.


  3. #3
    Mascot
    Re: StarSiege: Tribes DoS
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    Thread Starter

    Re: StarSiege: Tribes DoS

    st0ic wrote:
    > Overview:
    > Sierra's "StarSiege: Tribes" game is vulnerable to a DoS (Denial of
    > Service) attack when running.


    This game was released in 1998. The creators (Dynamix) have since dissolved.
    When asked about open sourcing the game Sierra has replied "We don't have
    any idea where it is. It was archived by Dynamix long before they were
    closed and now it's probably in a box is some mega warehouse in france or
    something. We could't release it even if we wanted to." Check the last post
    on this page: http://tinyurl.com/gwhm (Tribalwar)

    In other words, they don't have the source, they can't patch. Although if it
    starts being exploited the community will likely patch it via scripting or
    disassembly.


    --
    Mascot



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