InfInIte
17/07/06, 18:18
Is er hier iemand met een beetje ervaring met Quake 4 servers?
Ik probeer namelijk een quake 4 servertje op te zetten, maar op het moment dat iemand joint crasht hij.
hier is een stukje van de logfile:
client 0 connected.
WARNING: Loading non pre-cached file maps/mp/q4dm8/model_player_marine.cm
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.wav
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
PunkBuster Server: New Connection (slot #1) xxx.xxx.xxx.xxx:1528 [?] Player
PunkBuster Server: Player GUID Computed f822b0ed4709e4d820804f715dfecf72(-) (slot #1) xxx.xxx.xxx.xxx:1528 Player
------------ Game Map Shutdown --------------
---------------------------------------------
client 0 Server has shut down.
FR0ST Server has shut down.
------------ Game Map Shutdown --------------
---------------------------------------------
********************
ERROR: idPlayer::UpdateModelSetup() - Can't find default model (model_player_marine)
********************
PunkBuster Server: Lost Connection (slot #1) xxx.xxx.xxx.xxx:1528 f822b0ed4709e4d820804f715dfecf72(-) Player
WARNING: idSession: triggering mainmenu watchdog
Weet iemand hier een oplossing voor?
Het gaat om Q4 versie 1.2.1 op Fedora core 2 (64-bit)
Alvast bedankt.
Ik probeer namelijk een quake 4 servertje op te zetten, maar op het moment dat iemand joint crasht hij.
hier is een stukje van de logfile:
client 0 connected.
WARNING: Loading non pre-cached file maps/mp/q4dm8/model_player_marine.cm
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.wav
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
PunkBuster Server: New Connection (slot #1) xxx.xxx.xxx.xxx:1528 [?] Player
PunkBuster Server: Player GUID Computed f822b0ed4709e4d820804f715dfecf72(-) (slot #1) xxx.xxx.xxx.xxx:1528 Player
------------ Game Map Shutdown --------------
---------------------------------------------
client 0 Server has shut down.
FR0ST Server has shut down.
------------ Game Map Shutdown --------------
---------------------------------------------
********************
ERROR: idPlayer::UpdateModelSetup() - Can't find default model (model_player_marine)
********************
PunkBuster Server: Lost Connection (slot #1) xxx.xxx.xxx.xxx:1528 f822b0ed4709e4d820804f715dfecf72(-) Player
WARNING: idSession: triggering mainmenu watchdog
Weet iemand hier een oplossing voor?
Het gaat om Q4 versie 1.2.1 op Fedora core 2 (64-bit)
Alvast bedankt.