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Bekijk Volledige Versie : Quake 4 server crasht als speler joint



InfInIte
17/07/06, 19:18
Is er hier iemand met een beetje ervaring met Quake 4 servers?
Ik probeer namelijk een quake 4 servertje op te zetten, maar op het moment dat iemand joint crasht hij.

hier is een stukje van de logfile:

client 0 connected.
WARNING: Loading non pre-cached file maps/mp/q4dm8/model_player_marine.cm
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.wav
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.wav
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg
PunkBuster Server: New Connection (slot #1) xxx.xxx.xxx.xxx:1528 [?] Player
PunkBuster Server: Player GUID Computed f822b0ed4709e4d820804f715dfecf72(-) (slot #1) xxx.xxx.xxx.xxx:1528 Player
------------ Game Map Shutdown --------------
---------------------------------------------
client 0 Server has shut down.
FR0ST Server has shut down.
------------ Game Map Shutdown --------------
---------------------------------------------
********************
ERROR: idPlayer::UpdateModelSetup() - Can't find default model (model_player_marine)

********************
PunkBuster Server: Lost Connection (slot #1) xxx.xxx.xxx.xxx:1528 f822b0ed4709e4d820804f715dfecf72(-) Player
WARNING: idSession: triggering mainmenu watchdog



Weet iemand hier een oplossing voor?
Het gaat om Q4 versie 1.2.1 op Fedora core 2 (64-bit)
Alvast bedankt.

JayvD
17/07/06, 19:37
ERROR: idPlayer::UpdateModelSetup() - Can't find default model (model_player_marine)

Controleer of je alle files goed hebt, lijkt erop dat je een file mist.

D. ter Horst
17/07/06, 20:30
Heb je de .pak files wel gekopieerd?

InfInIte
17/07/06, 20:48
Volgesn mij wel, ik heb alle .pk4 files van de dvd gecopieerd en ik heb de .pk4 files van de dedicated server software.
Ik heb nu deze .pk4 files:

pak001.pk4
pak002.pk4
pak003.pk4
pak004.pk4
pak005.pk4
pak006.pk4
pak007.pk4
pak008.pk4
pak009.pk4
pak010.pk4
pak011.pk4
pak012.pk4
pak013.pk4
pak014.pk4
pak014.pk4
pak016.pk4
pak018.pk4

Lekker stom van mij.
Blijkt dus dat er in de client patch nog wat .pk4 files zitten die op de server nodig zijn. Beetje jammer dat die niet bij de server software in zitten.
Maar het werkt nu in elk geval.
Bedankt voor het wijzen in de goede richting :)

JayvD
17/07/06, 23:24
Graag gedaan. :)

Gewoon even de errors nakijken voortaan! :)